/
Showing0entries
Sorted A-ZHazards
Cleansing Suite
Stealth +37 (master)
uniqueComplexDivineHolyMagicalTrap
Lvl 19complexComplexDivineHolyMagicalTrapUnique
- AC
- 40
- HP
- 130
- Hardness
- 31
EffectA creature approaches within 10 feet of the cleansing suite’s eastern doors
- AC
- 40
- HP
- 130
+37 (master)
Disable
DC 42 Arcana, Nature, Occultism, or Religion to erase the runes, or DC 46 Crafting or Thievery to destroy the runes, or dispel magic (9th rank, counteract DC 41); each rune requires a success to remove (three runes total)
AC 40, Fort +38, Ref +29, Will +35
Hardness
31
HP
130 (BT 65)
Deadbolts [Reaction]
Routine
(3 actions) The cleansing suite activates one of its runes. The hazard can’t activate the same rune more than once per turn.