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Hazards

Chernasardo Chompers

Stealth DC 27 (trained) to spot the snare

uncommonMechanicalSnareTrap
Lvl 7simpleMechanicalSnareTrapUncommon
AC
24
HP
60
Hardness
15
EffectA creature moves into the space containing the trap · save DC 26 Reflex (basic) · 4d8+14 piercing
AC
24
HP
60

DC 27 (trained) to spot the snare

Disable

DC 26 Acrobatics (trained) to step clear the snare before it springs, or DC 22 Thievery (trained) to trigger the trap harmlessly

AC 24, Fort +14, Ref +0

Hardness

15

HP

60 (BT 30)

Immunities

critical hits, object immunities, precision damage

Bite [Reaction]