Cannibalistic Echoes
Level 16
Stealth DC 42 (master) to sense something unusual lurking in the area's echoes
Disable DC 40 Intimidation (master) to drive the spirits off with a ferocious display or DC 42 Occultism (expert) to exorcise the spirits
Feast [Reaction]
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage, 2d8 persistent bleed damage, and is drained 1.
Critical Failure The creature takes double damage, 4d8 persistent bleed damage, and is drained 2.
Reset 1 day
Level 16 · Complexity Simple
Stealth DC 42 (master) — (master) to sense something unusual lurking in the area's echoes
Disable
- Intimidation DC 40 (master) — to drive the spirits off with a ferocious display
- Occultism DC 42 (expert) — to exorcise the spirits
Trigger A living creature approaches within 10 feet
Effect The spirits bite and chew, dealing 6d12+35 piercing damage to each creature within 30 feet. Affected creatures must each attempt a DC 41 Reflex save.
Reset 1 day