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Hazards

Buzzing Latch Rune

Stealth DC 32 (master)

commonElectricityMagicalSonicTrap
Lvl 13simpleElectricityMagicalSonicTrap
AC
33
HP
84
Hardness
21
EffectA creature attempts to open the door without using the key · save DC 32 Reflex (basic) · 5d10 electricity
AC
33
HP
84

DC 32 (master)

Disable

DC 34 Thievery (master) to disrupt the rune without triggering it or dispel magic (6th level; counteract DC 31) to magically counteract the rune

AC 33, Fort +25, Ref +19

Hardness

21

HP

84 (BT 42)

Immunities

critical hits, object immunities, precision damage

Jolting Buzz [Reaction] (electricity, evocation, primal, sonic)

Critical Success No effect.

Success The target is paralyzed for 1 round.

Failure The target is paralyzed for 1d4 rounds.