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Hazards

Breeg's Traps

Stealth DC 20

commonMechanicalTrap
Lvl 3simpleMechanicalTrap
EffectAnyone Travels or Reconnoiters this hex

DC 20

Disable

DC 17 Survival (made as an individual hexploration activity) to locate and disarm all the traps by hand.

Clamp Shut [Reaction]

Melee [Single Action] bear trap +14, Damage 2d10+7 piercing


Reset

There are enough traps in this hex that this hazard can be triggered up to 5 times before all the traps are used up.