Magical Mechanical Trap
Magical
Mechanical
Trap
Stealth
DC 30 (or 0 if the trapdoor is disabled or broken) or detect magic
Disable
DC 28 Thievery (trained) to remove the trapdoor
AC 28, Fort +12, Ref +12
Trapdoor Hardness
9
Trapdoor HP
36 (BT 18)
Immunities
critical hits, object immunities, precision damage
Infinite Pitfall [Reaction]