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Hazards

Boiling Fountains

Stealth DC 18 (trained) to spot the pressure plates

commonMechanicalTrap
Lvl 2simpleMechanicalTrap
AC
15
HP
30
Hardness
8
EffectWeight is placed on one of the squares marked with “T” on the map, triggering a pressure plate · save DC 22 Reflex (basic) · 4d6+4 fire
AC
15
HP
30

DC 18 (trained) to spot the pressure plates

Disable

DC 21 Thievery (trained) to disable each pressure plate, DC 16 to jam each fountain, or DC 18 to deflect a fountain's spray

AC 15, Fort +8, Ref +5

Fountain Hardness

8

Fountain HP

30 (BT 15)

Immunities

critical hits, object immunities, precision damage

Scalding Spray [Reaction] (fire, water)


Reset

Once a pressure plate has been activated, it must be reset manually