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Hazards

Boiling Fountains

Level 2

commonMechanicalTrap

Ornamental fountains line the chamber, their basins fed by a hidden boiler. Step on the wrong plate and the water erupts in a scalding jet of steam and spray.

In play

Scalding Spray [Reaction] (fire, water)

Reset

Once a pressure plate has been activated, it must be reset manually.

Level 2 · Complexity Simple

Stealth DC 18 (trained) — (trained) to spot the pressure plates

Disable

  • Thievery DC 21 (trained) — to disable each pressure plate
  • DC 16 — jam each fountain
  • DC 18 — deflect a fountain's spray

AC 15

HP 30 · Hardness 8

Immunities critical hits, object immunities, precision damage

Trigger Weight is placed on one of the squares marked with “T” on the map, triggering a pressure plate

Effect The fountains spray boiling water across their own squares and the 10-foot-by-20-foot area between them (marked with dotted lines), dealing 4d6+4 fire damage to any creatures in the area (DC 22 basic Reflex save).

Reset Once a pressure plate has been activated, it must be reset manually