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Hazards

Bloodthirsty Urge

Level 10

commonHaunt

Haunt

Stealth DC 31 (trained)

Disable DC 29 Religion (master) to exorcise the spirit or DC 31 Diplomacy (expert) to talk it down

Quietus [Reaction] (death, emotion, fear, illusion, mental, occult)

Critical Success The target is unaffected.

Success The target makes a Strike against itself and automatically hits; the target also becomes frightened 1.

Failure The target makes a Strike against itself and automatically scores a critical hit; the target also becomes frightened 2.

Critical Failure The target attempts a Fortitude save. If the target succeeds, it is subject to the effects of a failure instead. If the target fails, it is reduced to 0 HP and dies.

Level 10 · Complexity Simple

Stealth DC 31 (trained)

Disable

  • Religion DC 29 (master) — to exorcise the spirit
  • Diplomacy DC 31 (expert) — to talk it down

Trigger A creature moves within 10 feet of the haunted object

Effect The haunt takes control of the triggering creature, forcing it to attack itself. The creature must attempt a DC 29 Will save.