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Hazards

Bloodletting Snares

Stealth DC 28 (expert)

commonMechanicalTrap
Lvl 6simpleMechanicalTrap
AC
24
HP
48
Hardness
12
EffectA creature steps into the square with the snare tripwire
AC
24
HP
48

DC 28 (expert)

Disable

DC 25 Survival (expert) or Thievery (expert) to snip the wire without getting snared

AC 24, Fort +17, Ref +11

Hardness

12

HP

48 (BT 24)

Immunities

critical hits, object immunities, precision damage

Snare [Reaction]