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Hazards

Blood Tears

Stealth DC 32 (master) to notice your vision tint red

commonHaunt
Lvl 10simpleHaunt
EffectA creature approaches within 15 feet · save DC 33 Fortitude

DC 32 (master) to notice your vision tint red

Disable

DC 30 Diplomacy (master) to talk the spirit out of gouging its eyes or DC 32 Religion (trained) to ease the spirit's sorrows

Weep Blood [Reaction] (divine, necromancy)

Critical Success The creature is unaffected.

Success The creature takes 2d8+3 persistent bleed damage and is dazzled for 1 round.

Failure The creature takes 4d8+6 persistent bleed damage and is dazzled for as long as the persistent damage lasts.

Critical Failure The creature takes 8d8+12 persistent bleed damage and is blinded for as long as the persistent damage lasts.


Reset

1 day