Showing0entries
Sorted A-Z
Hazards

Blast Tumbler

Stealth DC 32 (master)

commonMagicalMechanicalTrap
Lvl 10simpleMagicalMechanicalTrap
EffectA non‑undead creature opens the door or critically fails an attempt to disarm or dispel the rune · 8d12 force

DC 32 (master)

Disable

DC 32 Thievery (master) to disarm the rune, or dispel magic (5th level; counteract DC 28) to counteract the rune’s magic.

Force Blast [Reaction] (evocation, force, occult)


Reset

The rune resets 1 minute after it triggers.