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Hazards

Benefactor's End

Level 9

commonHaunt

Stealth DC 30 (expert)

Disable DC 28 Religion (expert) to drain away the haunt's negative energy

Death Throes [Reaction]

Critical Success The creature is unaffected.

Success The creature takes half damage and becomes drained 1. This drained condition is reduced by 1 after 10 minutes.

Failure The creature takes full damage and becomes drained 1.

Critical Failure The creature takes double damage and is drained 2.


Reset Unless disabled, the haunt materializes again on the next moonrise.

Level 9 · Complexity Simple

Stealth DC 30 (expert)

Disable Religion DC 28 (expert) — to drain away the haunt's negative energy

Trigger A creature touches the vampire's corpse

Effect A surge of negative energy fills the room as the corpse lurches as though staked. The haunt deals 10d8 negative damage to creatures within 30 feet of the corpse; this damage heals undead creatures for the same amount. Living creatures must attempt a DC 30 Will save.

Reset Unless disabled, the haunt materializes again on the next moonrise.

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