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Sorted A-ZHazards
Befuddling Gas Trap
Stealth +21 (expert) or DC 31 (expert) to notice the hidden override mechanism on the north wall.
commonComplexMechanicalTrap
Lvl 11complexComplexMechanicalTrap
- AC
- 31
- HP
- 32
- Hardness
- 20
EffectBoth secret doors are closed and at least one creature is in the room · save DC 30 Fortitude
- AC
- 31
- HP
- 32
+21 (expert) or DC 31 (expert) to notice the hidden override mechanism on the north wall.
Disable
DC 33 Thievery (master) to disable the hidden mechanism on the north wall, immediately sucking the gas from the room, or DC 29 Thievery (expert) to adequately plug one of the seven nozzles. When all seven nozzles are plugged or destroyed, the trap is deactivated.
AC 31, Fort +24, Ref +18
Nozzle Hardness
20
Nozzle HP
32 (BT 16)
Immunities
critical hits, object immunities, precision damage
Gas Release [Reaction] (inhaled, mental, poison)
Routine
(1 action) The gas intensifies.