Auto-Turret
Level 15
A wall-mounted gun that never blinks, never sleeps, and never misses for long. It guards Tan-Takneh's campsite with cold mechanical patience, swiveling toward anything that moves within range.
Bullet Spray (reaction) (attack)
Routine (3 actions) With each action, the auto-turret makes a longrifle Strike against a creature within 60 feet of Tan-Takneh's campsite (other than Tan-Takneh).
To disable: disconnect the turret from its ammo supply system with master Thievery (DC 35), or neutralize the magical targeting system with master Arcana (DC 35). Tan-Takneh can also deactivate one or both auto-turrets remotely with a special command word.
Level 15 · Complexity Complex
Stealth +33 (expert); darkvision
Disable
- Arcana DC 35 (master) — (master) to disconnect the turret from its ammo supply system, or Arcana
- DC 35 (master) — (master) to neutralize the magical targeting system. Tan-Takneh can also deactivate one or both auto-turrets remotely with a special command word.
AC 37
HP 100 · Hardness 24
Immunities critical hits, object immunities, precision damage
Trigger A creature comes within 60 feet of Tan-Takneh's campsite
Effect The turret attacks the triggering creature with a longrifle Strike. **Ranged** longrifle +30 (backstabber, concussive, fatal d12, kickback), **Damage** 4d8+18 piercing; no multiple attack penalty