Acid Mist
Level 6
A magical guardrail that answers a misstep on the stairs with a searing cloud of acid. Spot it with Stealth +10 (trained); shut it down with Thievery DC 26 (expert) to deactivate the trap's sensors, or Arcana DC 24 (expert) to disrupt the guardrail's magic, or dispel magic (3rd rank; counteract DC 24) to counteract the guardrail.
The guardrail is its own object: Guardrail Hardness 13; Guardrail HP 56 (BT 28).
Spray Acid [Reaction] (acid, arcane)
Routine (1 action) On its initiative, the trap continues to spray acid, dealing 2d8+9 acid damage to all living creatures on the stairs (DC 25 basic Reflex save).
Reset The trap automatically deactivates after 1 minute. It resets in 1 hour.
Level 6 · Complexity Complex
Stealth +10 (trained)
Disable
- Arcana DC 26 (expert) — (expert) to deactivate the trap’s sensors, or Arcana
- DC 24 (expert) — (expert) to disrupt the guardrail’s magic, or dispel magic (3rd rank; counteract
- DC 24
AC 21
HP 56 · Hardness 13
Immunities critical hits, object immunities, precision damage
Trigger A creature steps on the south stairs
Effect The guardrail sprays flesh-eating acid, filling the entire stairwell. All living creatures on the stairs area take 2d8+9 acid damage (DC 27 basic Reflex save). The trap then rolls initiative.
Reset The trap automatically deactivates after 1 minute. It resets in 1 hour.