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Hazards

Acid Mist

Stealth +10 (trained)

uncommonComplexMagicalTrap
Lvl 6complexComplexMagicalTrapUncommon
AC
21
HP
56
Hardness
13
EffectA creature steps on the south stairs · save DC 27 Reflex (basic) · 2d8+9 acid
AC
21
HP
56

+10 (trained)

Disable

Thievery DC 26 (expert) to deactivate the trap’s sensors, or Arcana DC 24 (expert) to disrupt the guardrail’s magic, or dispel magic (3rd rank; counteract DC 24) to counteract the guardrail

AC 21, Fort +17, Ref +11

Guardrail Hardness

13

Guardrail HP

56 (BT 28)

Immunities

critical hits, object immunities, precision damage

Spray Acid [Reaction] (acid, arcane);


Routine

(1 action) On its initiative, the trap continues to spray acid, dealing 2d8+9 acid damage to all living creatures on the stairs (DC 25 basic Reflex save).


Reset

The trap automatically deactivates after 1 minute. It resets in 1 hour.