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Feats

Specialty Crafting

Focused training in one trade, from blacksmithing to bookmaking, makes you noticeably faster and surer at crafting items in that specialty.

commonGeneralSkill

Your training focused on Crafting one particular kind of item. Select one of the specialties listed below; you gain a +1 circumstance bonus to Crafting checks to Craft items of that type. If you are a master in Crafting, this bonus increases to +2. If it's unclear whether the specialty applies, the GM decides. Some specialties might apply only partially. For example, if you were making a morningstar and had specialty in woodworking, the GM might give you half your bonus because the item requires both blacksmithing and woodworking.

Specialty

Applicable Items

Alchemy*

Alchemical items such as elixirs

Artistry

Fine art, including jewelry

Blacksmithing

Durable metal goods, including metal armor

Bookmaking

Books and paper

Glassmaking

Glass, including glassware and windows

Leatherworking

Leather goods, including leather armor

Pottery

Ceramic goods

Shipbuilding

Ships and boats

Stonemasonry

Stone goods and structures

Tailoring

Clothing

Weaving

Textiles, baskets, and rugs

Woodworking

Wooden goods and structures

  • You must have the skill feat to Craft alchemical items.

Level 1 · Type Skill

Prerequisites trained in Crafting

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