Release the Light
When death draws near, your soul flares into a blinding radiance that can leave sight-dependent enemies dazzled or fully blinded.
Frequency once per day
Requirements You're below 20 Hit Points. Many people report seeing a bright light before their death. You're one of these people, and at rare intervals when hope seems dim, the light exudes outward from your soul. You shed bright light in a 30-foot radius (and dim light for another 30 feet beyond that) until the end of your next turn. Enemy creatures in the area that rely on sight must attempt a save equal to your class DC or spell DC, whichever is higher.
Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is blinded for 1 round and dazzled for 1 minute.
Critical Failure The creature is blinded for 2 rounds and dazzled for 1 minute.
Level 17 · Type Miscellaneous
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