Preternatural Parry
A last-instant guard with a free hand blunts whatever just came at you, boosting your defense against that specific strike or spell.
Trigger You're targeted by a Strike or a spell attack roll, or you're about to roll a saving throw against a spell effect. Requirements You have one or more hands free. You snap your weapon or limb into place to ward off harm at the last second. You gain a +2 circumstance bonus to AC and saving throws against the triggering effect until the start of your next turn.
Level 14 · Type Class
Prerequisites Spell Parry
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