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Feats

Paralyzing Slash

A claw or jaws strike doesn't just wound — it can lock a living foe rigid, unable to act until the paralysis breaks down.

commonArchetypeIncapacitationNecromancyOccult
Conditions
Inflicts:

Your enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds. Strike with your claw or jaws. If you hit a living non-Elf creature, it becomes Paralyzed unless it succeeds at a Fortitude save against your class DC or spell DC, whichever is higher. Regardless of the result of the save, the creature is temporarily immune to Paralyzing Slash for 24 hours. A creature that becomes paralyzed can attempt a new save to end the paralysis at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.

Level 8 · Type Archetype

Prerequisites Feverish Enzymes