Mountain Quake
A ground-shaking stomp knocks nearby foes off their feet, and knowing it lets your defensive stance flex further before it stiffens.
You stomp, shaking the earth beneath you. Creatures on the ground within a 20-foot emanation take damage equal to your Strength modifier (minimum 0), with a basic Fortitude save against your class DC. On a failure, they also fall Prone. After you use this action, you can't use it again for 1d4 rounds.
Special If you have this feat, the Dexterity modifier cap to your AC while using Mountain Stance increases from +1 to +2.
Level 14 · Type Class
Prerequisites Mountain Stronghold
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