entries
Sorted A-Z
Feats

Lock Down

A hit while holding your defensive stance pins a foe's footwork, denying them any move that would carry them out of your weapon's reach.

commonFlourishGuardian

Requirements You are in .

You attack an enemy to ensure they can't move beyond your reach. Strike an enemy within your reach. If you hit and deal damage, that enemy can't use move actions to move beyond the reach of the weapon or unarmed attack you used for the Strike. The enemy can still move to other squares within reach of that weapon or unarmed attack. This effect lasts until the beginning of your next turn, until you move, or until you use that weapon or unarmed attack to make another attack, whichever comes first.

Level 6 · Type Class

Prerequisites Hampering Stance

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms