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Feats

Living Stone

A body turned to living stone needs little food, rest, or care, and shrugs off disease and poison with an ease flesh and blood never had.

commonArchetype

Your body becomes living stone. You don't need to eat or drink and need only 6 hours of rest to feel well rested. You must still rest at least 8 hours and spend 1 hour of preparation to regain resources usable only a limited number of times per day, such as spell slots. You gain a +2 circumstance bonus to saving throws against diseases, poisons, and effects that would cause the or conditions. When you roll a successful saving throw against a disease or poison, you get a critical success instead.

Level 12 · Type Archetype

Prerequisites Stonebound Dedication