Life's Blood
A samsaran can pour their own vitality directly into a wounded ally, though the same recipient can't be healed this way again for a day.
Your journey to enlightenment has made your blood possess nigh-immortal properties, allowing you to heal others. You sacrifice some of your vitality to heal another willing living creature that's adjacent to you, coating its wounds with your blood. You lose 3d6 Hit Points, plus an additional 1d6 Hit Points for every 2 levels you have beyond 10th. This damage can't be resisted, prevented, or negated in any way. The target creature regains a number of Hit Points equal to the damage you took. Creatures you heal in this manner are then temporarily immune to your Life's Blood for 24 hours.
Level 9 · Type Ancestry
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.