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Sorted A-ZFeats
Helpful Tinkering
Frequency once per 10 minutes
commonInventorManipulate
Frequency once per 10 minutes
You don't just tinker with your own innovation, you fiddle with your allies' weapons as well (for their benefit, of course). Choose an ally in your reach and one of their weapons. Attempt a check against a high DC for your level.
Success For 1 minute, the chosen ally's Strikes with the chosen weapon gain the same offensive boost your innovation has.
Critical Failure Your ally takes ]{damage} of the type and amount that your offensive boost normally deals on a successful Strike.