Showing0entries
Sorted A-Z
Feats

Harrying Strike

A melee hit does double duty, landing damage while also slowing the target's Speeds to keep it from chasing your allies.

commonArchetypeAttackPress

Your attack prevents a foe from pursuing your allies. Make a melee Strike, adding the following effects in addition to the normal effects of the Strike. Critical Success The target takes a –15-foot status penalty to its Speeds until the start of your next turn. Success The target takes a –10-foot status penalty to its Speeds until the start of your next turn. Failure The target takes a –5-foot status penalty to its Speeds until the start of your next turn.

Level 10 · Type Archetype

Prerequisites Swordmaster Dedication