Greater Distracting Shot
A ranger's ranged hits keep hunted prey rattled longer, with a clean double hit or a critical shot leaving it exposed well past the ranger's own turn.
Even a single missile can throw off your enemy's balance, and more powerful attacks leave it flustered for longer. If you hit your hunted prey with a ranged weapon, it's until the start of your next turn. If you critically hit your prey or hit it twice on the same turn with a ranged weapon, it's off-guard until the end of your next turn instead.
Level 16 · Type Class
Prerequisites Distracting Shot
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