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Feats

Flinging Charge

A thrown weapon opens the engagement while you close the gap in two strides, setting up an edge on the melee attack that follows.

commonFighterFlourish

You throw a weapon to distract your opponent as you close the gap to begin your assault. You Stride twice; at any point during this movement, you can make a ranged Strike with a thrown weapon. If the Strike hits, the target is against the next melee attack that you attempt against it before the end of your current turn.

Level 10 · Type Class