Fleeing Shriek
A piercing shriek rattles everyone nearby, then covers your retreat from anyone left too stunned to react.
You let out an ear-piercing screech. Each creature in a 10-foot emanation takes 5d6 sonic damage, with a basic Fortitude saving throw against the higher of your class DC or spell DC. You then Stride, and this movement doesn't trigger reactions from any creature that failed or critically failed its saving throw.
At 11th level and every 2 levels thereafter, the damage increases by 1d6.
Level 9 · Type Ancestry
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