/
Showing0entries
Sorted A-ZFeats
First to Strike, First to Fall
Catching a still-unblooded foe off guard and finishing them quickly can jolt your whole nearby group into a burst of extra speed and action.
commonKholo
Whenever you successfully Strike a creature that has not acted in the first round of combat, that creature is Off-Guard until the end of your next turn. If that creature is reduced to 0 Hit Points before the end of your next turn, you and all allies within 30 feet of the creature become Quickened until the end of your next turn. You can use the extra action only to Step, Stride, or Strike.
Level 17 · Type Ancestry