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Final Shot

Overloading a firearm with triple powder risks a misfire but can turn a shot into a guaranteed critical, leaving you shaken after.

commonGunslinger

Requirement You're wielding an unloaded firearm.

You jam a triple charge of black powder into your weapon to unleash a devastating but risky and inaccurate attack. Interact to reload, expending three doses of black powder in addition to your normal black powder or ammunition, then Strike with your firearm against a creature within the weapon's first range increment. If you roll a success, the attack is instead a critical success, but if you roll a failure, the weapon misfires. Regardless of your roll, after the attack you're until the start of your next turn and Stunned 1.

Level 18 · Type Class

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