Execution
A condemned foe faces a beheading strike that can end the fight outright if the killing blow finds its mark.
Requirements You have condemned a foe with Harsh Judgment.
You swing wide, attempting to behead your condemned foe. Make a melee Strike against your condemned foe. If you hit, your condemned foe takes 8d6 extra precision damage with a save against your class DC or spell DC, whichever is higher. If the condemned foe is reduced to 0 Hit Points by the execution and requires a head to live, they die. For creatures with multiple heads, this usually kills the creature only if you sever its last head. The creature then becomes temporarily immune to your Execution for 1 day.
Level 14 · Type Archetype
Prerequisites Vigilante Dedication; Member of the Grey Gardeners; Harsh Judgement