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Sorted A-ZFeats
Dragon Roar
Requirements You are in
commonAuditoryEmotionFearMentalMonk
Requirements You are in
You bellow, instilling fear in your enemies. Enemies within a must succeed at a save against your Intimidation DC or be Frightened 1 (Frightened 2 on a critical failure). When a creature frightened by the roar begins its turn adjacent to you, it can't reduce its frightened value below 1 on that turn.
Your first attack that hits a frightened creature after you roar and before the end of your next turn gains a +4 circumstance bonus to damage.
After you use Dragon Roar, you can't use it again for /r 1d4 #Recharge Dragon Roar{1d4 rounds}. Its effects end immediately if you leave Dragon Stance. Creatures in the area are then temporarily immune for 1 minute.