Doom of Sailors
A merfolk's doom-song strikes hardest at those caught on the water, unraveling a target's luck and nerve with dread that can spiral into outright panic.
Sailors know that the sight of an angry merfolk might well mean that they never see the shore again. You sing a song that foretells the fate of a creature you can see within 60 feet. The fear that grips the target's soul causes 10d10 mental damage, depending on the target's Will save against the higher of your class DC or spell DC. A creature who's in the water or onboard a seagoing vessel takes a -4 circumstance penalty to its saving throw.
Critical Success The target is unaffected.
Success The target takes half damage and is frightened 1 as it glimpses its demise.
Failure The target takes full damage and is frightened 1. In addition, it rolls twice for all skill checks and saving throws it attempts until the end of its next turn and takes the worse result; this is a Misfortune effect.
Critical Failure As failure, except double damage and frightened 2.
Level 17 · Type Ancestry
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.