Demand Surrender
With the fight already tilted your way, a command can strip an outnumbered foe of hostile options or send them fleeing.
Requirements You and your allies currently outnumber enemies on the battlefield, and you or an ally has either restrained an opponent or reduced an opponent to 0 Hit Points since the start of your last turn.
Confident in your victory, you command your opponent's surrender. Choose one opponent you are observing. You command that opponent to surrender in a strong voice. They must attempt a Will save against your class DC, with the following results. Critical Success The creature is unaffected. Success The creature cannot take any hostile actions that include you as a target for 1 round. Failure As success, and the target is Fleeing for 1 round. Critical Failure The creature drops any weapons or items it is holding, lies Prone on the ground, and does not take any hostile actions against you or your allies for 1 minute, or until you or one of your allies attacks it.
Level 18 · Type Class
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