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Decry Thief

A guard trained to catch fleeing suspects saddles a bolting target with a slower stride and clumsier stealth.

commonArchetype

When you attempt to , you can make it harder for the target to flee, in place of the action's normal effects.Critical Success For 1 round, the target takes a –10-foot status penalty to Speed and a -4 status penalty to Stealth. Success For 1 round, the target takes a –5-foot status penalty to Speed and a -2 status penalty to Stealth.

Level 4 · Type Archetype

Prerequisites Zephyr Guard Dedication; trained in Intimidation

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