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Feats

Declare Anathema

Frequency once per 10 minutes

commonArchetypeCurseDivine

Frequency once per 10 minutes

You declare a creature you are aware of within 30 feet anathema, causing their friends and strangers to shy away from them. Attempt a check against the target's Will DC.

Critical Success Any creature that attempts to target the anathema creature with a beneficial effect must succeed at a or the action is disrupted. This curse remains until removed by or a similar effect, or an atone ritual. In addition, the creature gains weakness 10 to spirit damage for 1 minute.

Success As critical success, but the curse lasts for 1 minute.

Failure As critical success, but the curse lasts for 1 round and the target doesn't gain weakness to spirit damage.

Critical Failure The target is unaffected.