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Feats

Cover Fire

Suppressive gunfire or bolts force a foe to choose: dodge for cover and lose accuracy, or hold still and eat a surer hit.

commonGunslinger

Frequency once per round

Requirements You're wielding a loaded firearm or crossbow.

You lay down suppressive fire to protect allies by forcing foes to take cover from your wild attacks. Make a firearm or crossbow Strike; the target must decide before you roll your attack whether it will duck out of the way. If the target ducks, it gains a +2 circumstance bonus to AC against your attack, or a +4 circumstance bonus to AC if it has cover. It also takes a -2 circumstance penalty to ranged attack rolls until the end of its next turn. If the target chooses not to duck, you gain a +1 circumstance bonus to your attack roll for that Strike.

Level 1 · Type Class

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