Coordinated Distraction
A staged distraction sets up an ally's very next strike against a chosen target, the feint reading as either a sound or a sight depending on how it's played.
Access Help either the Washboard Dogs or the Diobel Sweepers destroy their rival.
With a sharp whistle or wave of your hands, you distract an opponent from the fact that one of your allies is about to attack them. Choose a target and an ally, both of whom must be within 30 feet. The target is against the first Strike the ally makes on their next turn; if your ally doesn't Strike that target, the effect is lost. Depending on how you describe your distraction, this action gains either the auditory or visual trait.
Level 12 · Type Class
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