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Feats

Confusing Commands

Mimicking your enemies' own voices and speech patterns, you bark out commands so disorienting that anyone who falls for it stumbles around confused.

commonAuditoryCommanderMental

You shout out bewildering but authoritative commands while imitating the voices, linguistic quirks, and speech patterns of your opponents. Each enemy within the aura of your commander's banner must succeed at a Will save against your class DC or become Confused for 1 round (2 rounds on a critical failure). Targets who succeed at their saving throw are temporarily immune to Confusing Commands for 1 day.

Level 16 · Type Class

Prerequisites Deceptive Tactics

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