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Feats

Bleed Out

Turns the leftover charge of a blood magic spell into a ranged bloodletting strike, opening a wound that keeps bleeding after it lands.

commonAttackSorcerer
Conditions
Inflicts:

Requirements Your most recent action was to cast a non-cantrip spell that granted you a blood magic effect.You channel the residual energy from the last spell you cast into a ranged bloodletting. Make a ranged spell attack roll against the AC of a target within 60 feet. This attack deals persistent bleed damage equal to the rank of the spell you just cast.

Level 2 · Type Class