Blast Lock
A loaded firearm turns a stubborn lock into a target: a clean shot springs it, but a botched one makes every later attempt harder.
Requirements You're wielding a loaded firearm.
Sometimes taking the shortest distance between two points involves removing an obstacle or two. You shoot your firearm at a lock within 10 feet. Make an attack roll against the DC required to Pick the Lock
Critical Success You open the lock, or you achieve two successes toward opening a complex lock.
Success You open the lock, or you achieve one success toward opening a complex lock.
Failure You fail to open the lock, and your shot makes it harder to open. Future attempts to Pick the Lock or Blast the Lock take a -2 circumstance penalty.
Critical Failure You fail to open the lock, and your shot makes it much harder to open. Future attempts to Pick the Lock or Blast the Lock take a -4 circumstance penalty.
Level 1 · Type Class
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