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Anoint Ally
Marks an ally with a blood rune so a sorcerer's own blood magic bonus can be handed off to them instead.
commonManipulateSorcerer
You forge a mystical connection with an ally using a drop of your blood, allowing them to benefit from your magic. You place a blood rune on an adjacent ally that lasts for 1 minute. When you or an ally would gain a blood magic effect, you can forgo it, granting it to the anointed ally instead, even if they weren't a target of your spell. You can anoint only one ally at a time; if you place another rune, your previous designation ends.
Level 2 · Type Class