Alchemical Revivification
Dying while dosed on alchemical elixirs doesn't stick: your bloodstream automatically revives and fortifies you next turn.
If you die while under the effect of at least one Elixir, the alchemical compounds in your bloodstream bring you back to life at the start of your next turn. You're affected by an Elixir of Rejuvenation, then a true elixir of life, then your choice of a major bestial mutagen, major juggernaut mutagen, or major quicksilver mutagen as though you just imbibed it. These automatic reactions don't get any special benefits you add when creating or using these items. Because you died, all other alchemical compounds in your bloodstream are inert. After being revived, you're temporarily immune to Alchemical Rejuvenation for 1d4 hours.
Level 20 · Type Class
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.