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Sorted A-ZFeats
Agile Maneuvers
Years of grappling and disarming smooth out the penalty for stacking these tricks into the same turn, especially for a swashbuckler riding high on style.
commonSwashbuckler
Your easily maneuver against your foes. Your Disarm, Grapple, Reposition, Shove, and Trip actions have a lower multiple attack penalty. Even if your weapon or Unarmed attack doesn't have the Agile trait, the penalty is -4 if the action is your second attack on your turn, or -8 if it's your third or subsequent attack. If your weapon or unarmed attack is agile and you have panache, the penalty is reduced further, to -3 if it's the second attack on your turn or -6 if it's the third or subsequent.
Level 6 · Type Class
Prerequisites expert in Athletics