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Feats

Advanced First Aid

First aid in the field can now blunt a companion's fear or sickness instead of just stabilizing wounds, clearing it on a clean success.

commonGeneralHealingManipulateSkill
Conditions
Removes:

You use your medical training to ameliorate sickness or assuage fears. When you use Medicine to Administer First Aid, instead of Stabilizing a character or Stopping Bleeding, you can reduce an ally's frightened or sickened condition by 2, or remove either of those conditions entirely on a critical success. You can remove only one condition at a time. The DC for the Medicine check is usually the DC of the effect that caused the condition.

Level 7 · Type Skill

Prerequisites master in Medicine