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Trickery
Grants clerics sudden repositioning and illusory doubles that confound pursuers, fitting deities whose worship prizes misdirection.
Granted Features
Automatic:
The instant a melee blow misses, a cleric slips sideways and vanishes into concealment before the attacker can line up another swing.
A conjured double stands somewhere else entirely, luring a foe's attention and blows away from where the caster actually stands.
Domain of deception, misdirection, and the art of appearing to be somewhere you are not. Clerics shift suddenly and send illusory twins to confound foes.
Initial Domain Spell Sudden Shift · Advanced Domain Spell Trickster's Twin
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