Werecreature, Wereant
Cursed humanoids bound by psychic communion, driven to abandon their former lives and join the colony.
Members
Wereant Disciple (Creature 16), Wereant Poisoner (Creature 17), Wereant Sentinel (Creature 19)
A creature might be cursed as a wereant, but lone wereants don't remain on their own for long. Their hive mind calls out to other wereants, and they soon join with others in a psychic communion, working toward goals together. In their human forms, wereants might leave their lives behind to join other secret wereants as a band of traders, a construction crew, an entertainment troupe, or other group that sticks close together. They often keep giant ants nearby as pets or guardians.
Related Families Werecreature
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