Military
Organized armed forces trained and deployed to protect nations, adapting tactics to match their foes' strength and terrain.
A military serves to defend and fight on behalf of nations and can be trained and deployed in various ways.
- Give the creature a Stealth modifier equal to the high skill value for its level. If you're in a hurry, use the creature's highest skill modifier.
- If the creature has the Athletics skill, reduce its modifier by 2.
- Reduce the damage of the creature's Strikes by 2, but give it the Sneak Attack ability.
Sneak Attack The creature deals 1d6 extra precision damage to off-guard creatures.
- Add the Pounce ability.
Pounce [Single Action] The creature Strides and makes a Strike at the end of that movement. If the creature began this action hidden, they remain hidden until after this ability's Strike.
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