Stench
A foul stench aura can leave nearby creatures nauseated on contact, though anyone who shakes it off is safe from the same reek for a while.
(aura, olfactory) A creature entering the aura or starting its turn in the area must succeed at a Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). A creature that succeeds at its save or recovers from being sickened is temporarily immune to all stench auras for 1 minute.
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