Wizard Arcane School: School of Mentalism
This school trains a wizard to unravel other minds, layering illusions and implanted sensations that leave a foe questioning their thoughts.
As a scholar, you know all too well the importance of a sound mind. Thus, you attended a school—like the Farseer Tower or the Stone of the Seers—that taught the arts of befuddling lesser minds with figments and illusions or implanted sensations and memories.
Curriculum
- Cantrips:
Daze, Figment
- 1st:
Dizzying Colors, Sleep, Sure Strike
- 2nd:
Illusory Creature, Stupefy
- 3rd:
- 4th:
Nightmare, Vision of Death
- 5th:
Hallucination, Illusory Scene
- 6th:
- 7th:
- 8th:
Disappearance, Uncontrollable Dance
- 9th:
Phantasmagoria
School Spells
- Initial: Charming Push
- Advanced: Invisibility Cloak
Option Family Wizard Arcane School
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